Remember to set your monitor's refresh rate under your selected renderer in UnrealTournament.ini or you'll be limited to 60hz.Īlso if you go this route, make sure you select directinput in the in-game settings menu or your controls will be laggy and less accurate.Īs part of the agreement the community devs made with Epic, people running v436 will never be made obsolete. The main thing is just using one of the opengl or dx9 renderers made by cwdohnal, but there are a few handy tips I'd recommend as well, such as how to adjust FOV properly for both how you see the map in first person and for the weapon models in your hand, etc. This guide, last updated in 2018, is for version 436 if you don't want or need the newest patch. Some servers online are incompatible for players using v469b as a result, which may affect you even if you never encounter any bugs personally. It's worth noting, however, the new v469b update has a few issues the community devs are still working on, while the old version worked very well for basically 2 decades and hasn't been made obsolete. Do not select XopenGL, it is currently experimental only and has a few bugs in addition to having worse performance than all other renderers. On the first run, select the DX9 or openGL graphics renderer.
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